Showing posts with label MOHAA. Show all posts
Showing posts with label MOHAA. Show all posts

Tuesday, 2 March 2010

Corfu liberty for MOHAA

Level name : Corfu Liberty


Author : Dimitris JimmyBo Krokidis

Date of release : 22 February 2003

Size : 1 963 ko

Number of maps : 1


Website : none

Download: filefront

Story - Mission:

Mission Background
The location is Corfu Island in a small coastal town during the German occupation of Greece. The occupying forces have turned the town into a coastal fortress, turning out and forcing the locals into hiding in the hills of Corfu.

The Mission Story
Hiding in the Corfu hills you see your people suffer and long to have their homes back again. With most able bodied Greek men either imprisoned or in resistance actions elsewhere freedom of the town looks a long way off. But the sudden promise of Allied air support for the local resistance in knocking out the beach artillery, which is becoming a problem for the passing transports, gives you an idea that is surely a suicide mission.

On a clear night you set off alone to free your town from it's dark oppression, or die trying.


Review:

The author did a lot effort in making this map adding detail and other stuff to make one of the most enjoyable map from the time is was published.

Design is well put together perhaps a little too flat and a little bit to repetitive regarding house layout but attention to the variety of building, the way you can travel through and the well optimized sea effect, occuring event like the plane bombing, certainly make those small default negligable. Everything was well put together with some cutom content the ravel, mostly at start the sneaking, will permit you to travel through most of the room with good texturing and not too much repetitive. Even if the size of the map is quite big and detail with a huge amount of eneies it never suffer from slow down of bugs.

Gameplay is certainly not disapointing, a quite impressive amount of objectives will give to this mission an enjoyable playtime, adding at start a quite challenging experience through sadly perfrectly put enemies, hopefully the experience will turn to a more average still challenging experience after the first objective is accomplished. The variety of objective and enemies you need to fight will make you discover on each step forward something new witch will leave at last a enjoyable filling of finishing this unique mission

In conclusion: An impressive mission with some high challenging experience that shouldn't make you giving this one up, just fight to the end and you will finish the expeirence with pleasure.




Playtime : 1 hour 30 minutes


Rating : A B C D E (88%)

Monday, 22 February 2010

Cherbourg for MOHAA

Level name : Cherbourg

Author : no info about

Date of release : 7 September 2002

Size : 1 963 ko

Number of maps : 1


Website : none

Download: filefront

Author's note:

None

Review:

No info on this one, no objective, just a a quite correctly put together layout arround a bridge it seems unfinished sothat the experience is quite limited and short
Design is certainly a remake of Cherbourg during world war with the bridge that need to be protected/destroyed...Even if the map seems unfinished the design look quite good and impressive regarding the building of houses, destroyed or not, but the indoor design of those houses is quite limited like the wide view of the town that has a quite boxy feeling.
Gameplay is really limited with far away german on the other size of the bridge with their karg gun quite damaging you and your squad, there is no aim except to kill all enemies and visit the place arround (perhaps it was first intended for Multiplayer and after slightly move to a Single experience)

In conclusion: Ones more should this map enter this database I have some doubt about but we could just consider that the general design and architecture is the main reason this one was added except this don't hope for any entertainment




Playtime :  15 minutes


Rating : A B C D E (52%)

Saturday, 12 September 2009

Church Crookham for MOHAA


Level name : test_churchcrookham

Author : no info about

Date of release : 28 January 2005

Size : 3 935 ko

Number of maps : 1


Website : none

Download:




Author's note:

None

Review:

I didn't find any info it's a classic well put together mission! There is a single objective to retrieve documents, to succeed in it, you will need to fight and travel a lot in a coutnry yard full of well designed locations from some house to bunker with at the end a destroyed village.

Design is directly quite impressive except the way you progression is oriented (bushes walls) the design is quite imaginative on a starting summer night on a not simply flat terrain you will need to progress with sometime help of your squad...enemies awaits you everywhere from a bunker to a house and even more. It's visually good and enjoyable to provide what we all are looking for :' and after the next corner what will I face' except some sky texture problem, that seems to disepear sometime, I didn't encounter any problem or missmatch.

Gameplay is perfrectly put together through enemy placement and entities...it will provide some challenge through a quite big amount of fight spread over all the visited location, weapons and health need to be picked up from killed enemies so it's better to not take to much time to progress in order to prevent items to disapears. Everything is well balance and help, even if limited from squad mate add certainly a good point to this small mission

In conclusion: Even if I still didn't play a lot of mission for MOHAA this was will certianly be classified in the good ones. Through a well put together design and architecture, enhanced by an enjoyable gameplay this is, for shure, a recommanded one


Playtime : 20 minutes


Rating : A B C D E (85%)

Tuesday, 18 August 2009

test_lonesniper for MOHAA

Level name : test_lonesniper

Author : zaphad1

Date of release : 16 December 2008

Size : 876 ko

Number of maps : 1


Website : none

Download:



Author's note:

None



Review:

I didn't find any info about this one kindly send by shurr (who I cannot thanks enough for the bunch of information and file he sended to me). This one is certainly not from great quality but it certainly provide a thaught experience full of frustrating moment since you're alone again a quite important (more than 100) german squadron.


Design is quite basic to even poor, there is a huge terrain generation where the author put some walls, houses, trees and additional features. All this putting correctly together but with no access to house no real textur alignement...There is no real objectif except to defreat all members of this german squadron this event is taking place on a bad rainy day...

Gameplay is really the only thing to bother with and you should make some tactics to progress without having to much frustration each time you die...because you will certainly, more than once. There is nearly no health and even if you have full ammo in your sniper rifle, I really recommand you to pick up the enemies weapons if you can. Enemy placement is dramaticly good with some respawn in your back at time and they have, most of them, also a huge ability to shot you with a huge efficiency. If this is your kind of challenge in gameplay you will be certainly happy with this one and the over 140 german that need to R.I.P.

In conclusion: This type of gameplay is certainly not my cup of tea and since i'm more taking attention to the general layout and design than to some frustrating gameplay, I won't reserve a good rating for this one, I'm pretty sure that some here will like it, that's why I intend to finish it and post it at the WWspmapcorner.


Playtime : 1 hour


Rating : A B C D E (53%)

Sunday, 26 July 2009

Death on th Westwall for MOHAA

updated info 10/09/09

Level name : Death on the Westwall

Author : Dietmar 'Manstein' Hartje

Date of release : 10 August 2002


Size : 1 137 ko

Number of maps : 1


Website : none

Download:




Author's note:

None



Review:

I have no info about this one graciously send by Alexander and it was certainly a good surpise. You aim is to run through a snow village on a fogy afternoon in order to find the SS commander and kill him.



Design is well put together with some great touch in layout and architecture, we can complain a little about those textured vegetation walls that are directing our travel but this is for me a minor issue regarding to the general layout of this map. At first you will discover a well detailed farm with good architecture and interesting texture attention (even if some room didn't get some element of detail), the road is also well made in a not flat layout, after the forest is a little bit more appoximative, but the train bridge and the two rail wagons add something really important in a map: the depth.

Gameplay is what we are looking for, perhaps not enough challenging but enemies placement are well done; there is, even if the map isn't huge, a lot of corner to explore with no bad surprise...the single objective will make you reach to end of the map quite fast, this will complete your enjoyment abruptly when the officer is killed...


In conclusion: through it's minor flaws and abrupt end it's easy to recognise that this map was never totlally finished, this is a shame regarding the quality that was put in this one...it's certainly a recommanded one and if you don't take attention to it's flaws you will enjoy this one that could be a interesting MP map too thorugh it's different location and tiny size


Playtime : 20 minutes



Rating : A B C D E (74%)

Friday, 24 July 2009

The Great River for MOHAA

Level name : The Great River

Author : George 'BAX' Baxevanis

Date of release : 3 january 2003

Size : 527 ko

Number of maps : 1


Website : none

Download: at filefront

Author's note:

It is a single player map for MOHAA. I worked a lot with the AI part and the script.The map is fictional and the place is not historically accurate. I wanted to make a stage that has water, bunkers and chaos(like OMAHA)..
Review:

This is another really short experience straight forwar in a limited area main objective is to cross the river, enter the bunker area and clear everything and final face the cunter attack.
Design is quite limited to some terrain two bunker and some small feature, there are no error (I may have missed them) and no highlight that is quite basic map.
Gameplay is quite easy when you enter the bunker area (first puzzle is not perfectly functionning) and then well helped by your team mate I will be a 'cleaning' rush nothing else to tell and quite fast finished...

In conclusion: this is really the less we can ask for having something to shew on...



Playtime : 10 minutes



Rating : A B C D E (52%)

Monday, 20 July 2009

Top Secret Facility for MOHAA


Level name : Top Secret Facility

Author : Carl 'Moonglum' Kam

Date of release : 20 december 2003

Size : 502 ko

Number of maps : 1



Website : here not working anymore

Download:



Author's note:

You must infiltrate a top secret underground launch facility for V2 rockets and stop the launch.


Review:

So here we go with the fist Medal Of Honor experience, it's a pretty basic one with a major objective and 3 additional (not necessary) small ones.

Design is a compilation of room and hallways pretty basic with limited environement (storage room, office, training room, generator room,...) squale is ok like the layout. Enemy placement is well put together to give some limited challlenge. Progression is straight forward but with different route, it will make you progress from floor to floor till the launching bay.

Gameplay is mostly oriented to kill enemies and fix the alternative objective (recovering papers) until the final objective, everything is basic without no puzzles or heavy fights.


In conclusion: I won't consider this one like a great one, the author manage to put things together in a limited way, but for what was done it was well done. It won't give you a lot of challenge but except its tiny size and simple objective features there is nothing to complain about, so just make a rush in t for less than 10 minutes and if you don't expect to much it will be an honorable expeirence.




Playtime : 10 minutes



Rating : A B C D E (58%)