Level name : Kektit : Fort Knox
Author : Kris Howl
Date of release : 14 April 2004
Size : 1 507 ko
Number of maps : 1
Website : here
Download link: here
Alternative download:
Author's note:
A short, single player mission for Call of Duty. This level was built in two weeks in order to add a single player level to my portfolio. I had intended to use a fair bit of scripting, but in the two weeks I allocated to build the level, not a lot of time was available to spend learning what I needed to learn. Regardless, the level still plays well and is quite fun and challenging
Review:
The author is not a newbie in creating maps so you can see from his homepage but this is the first single play level he released. Since he didn't want to put a lot of time into the level it doesn' t really provide scripting.
Author : Kris Howl
Date of release : 14 April 2004
Size : 1 507 ko
Number of maps : 1
Website : here
Download link: here
Alternative download:
Author's note:
A short, single player mission for Call of Duty. This level was built in two weeks in order to add a single player level to my portfolio. I had intended to use a fair bit of scripting, but in the two weeks I allocated to build the level, not a lot of time was available to spend learning what I needed to learn. Regardless, the level still plays well and is quite fun and challenging
Review:
The author is not a newbie in creating maps so you can see from his homepage but this is the first single play level he released. Since he didn't want to put a lot of time into the level it doesn' t really provide scripting.
Design is indoor base so without any wide open area but make something quite atmospheric, the start of the map has certainly a RTCW feeling and will make you travel in an up trend to the main place where all vehicules are stored. Even if place you visit may look sometimes too squary, the variation beween theme visited make you feel to travel through a huge based complex also attention in some place to enjoyable design, even if it's not always realistic make it quite enjoyable to travel through.
Gameplay is well put together, enemy placement is nearly perfect and make the map a good challenge to play through also items are well put all arround. There is no real objective except the one to progress and reach the final fence.
Inconclusion : It's not perfect but provide a good challenge to play through in a correct environment. I would defenetly like to see another sp campain from the author especially if he learn a little of scripting.
Playtime : 15 Minutes
Rating : A B C D E (61%)