This one is based on the destroyed city of Berlin during the last days of war. It's an intense experience in a highly destroyed city where the only aim is to get to a certain place take a trophy and come back to the start position...
Design even if representing from the first eye looking a well designed destroy city is far away to be realistic at all...Looking to the real city of Berlin even if it was totally destroyed was build arround main road that you cannot see here the organisation of the combat is set as a maze progression is quite flatty (where did all those colapsing walls disapears?) and misses certainly also an approach not only limited to a cave (not really realistic...how did those box arrived there) but more on undistroyed floor.
Gameplay is stray forward in a maze searching with tons of ambushes from a really huge squadron (over 120 german soldiers) respowning from everywhere without any logic...gameplay is quite intense to even frustrating when you get killed from a place you just 'cleaned' 10 seconds before. The only aim is to get a relic 'german gold eagle' and get back to the starting point. Hopefully getting some more powerfull weapon with progression especially fg40 make it in some place a little bit fun...
In conlcusion: On a first eye looking (screen above) this map look quite correctly design and could produce a enjoyable entertainment. thorugh overuse of enemies and the way so seems to be canalized in a unrealistic maze can easaly turn to experience to a huge doses of frustration...If you have playing nothing for age according WWII and if you want really a huge amount of enemies comming from everywhere then this one is for you.
Playtime : 50 min
Rating : A B C D E (58%)
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